Gran Prix 4
The basic idea behind the Grand Prix series has not changed in its latest installment. You'll assume the role of a driver for one of 11 Formula 1 teams and race on 17 world-famous racetracks in a bid to earn enough points to win the coveted Driver's Championship and Constructer's Cup, the two goals of all F1 teams and drivers. Obviously, the team rosters and race schedule have been updated since Grand Prix 3. But unlike F1 2002, Grand Prix 4 focuses on last year's 2001 FIA Formula 1 season, which means that it lacks several features that are currently available elsewhere--features like the addition of the new chicane at Hockenheim, the introduction of the Toyota team, and the absence of Mika Hakkinen from McLaren's primary car. However, since it was released after the end of last year's season, Grand Prix 4 is the most accurate representation of the 2001 F1 championships. The game not only includes all 11 teams, 22 drivers, and 17 courses from that season, but it also re-creates the weather conditions and starting grids of all of last year's races. Additionally, the game addresses some of the glaring issues found in Grand Prix 3--specifically, the graphics have been overhauled, a brand-new menu interface has been implemented, and a massive reference guide called the Gpaedia has been added. Narrated by Arrows team manager Mark Hemsworth, Gpaedia has information on all things F1, including an overview of a typical F1 car and a second-by-second breakdown of a pit stop. The virtual library of tables, charts, and full-motion video clips contained within the Gpaedia will surely please all racing fans, and even the most knowledgeable follower of F1 will undoubtedly learn something new.